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Mega Game 1999 #11
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Mega Game № 11 1999.iso
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NBALive2000Demo.exe
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demo
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INGAME
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common.viv
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stac.fsh
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index.fsh
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Text File
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1999-09-23
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1KB
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59 lines
FSHTool generated file -- be very careful when editing
in.fsh
FSH
SHPI 15 objects, tag GIMX
BUFSZ 1093656
NOGLOBPAL
lite 0000.BMP
BMP 7B +1 64 64 {0 0 0 0}
PAL 2A 256 1 {256 0 0 0}
odrn 0001.BMP
BMP 7B +1 256 256 {0 0 0 0}
PAL 2A 256 1 {256 0 0 0}
tset 0002.BMP
BMP 7B +1 256 256 {0 0 0 0}
PAL 2A 256 1 {256 0 0 0}
tcam 0003.BMP
BMP 7B +1 256 256 {0 0 0 0}
PAL 2A 256 1 {256 0 0 0}
tbna 0004.BMP
BMP 7B +1 128 128 {0 0 0 0}
PAL 2A 256 1 {256 0 0 0}
oben 0005.BMP
BMP 7B +2 256 256 {0 0 0 0}
PAL 2A 256 1 {256 0 0 0}
TXT 6F 8 0
oben%00%00%00%00
tpba 0006.BMP
BMP 7B +2 128 128 {0 0 0 0}
PAL 2A 256 1 {256 0 0 0}
TXT 6F 56 0
Done%20with%20Soft%20Image%20Gimex%20Module%20by%20Frank%20Barchard%00%00%00%00%00
tpbb 0007.BMP
BMP 7B +2 128 128 {0 -128 0 0}
PAL 2A 256 1 {256 0 0 0}
TXT 6F 56 0
Done%20with%20Soft%20Image%20Gimex%20Module%20by%20Frank%20Barchard%00%00%00%00%00
ttop 0008.BMP
BMP 7B +1 128 128 {0 0 0 0}
PAL 2A 256 1 {256 0 0 0}
omid 0009.BMP
BMP 7B +1 128 128 {0 0 0 0}
PAL 2A 256 1 {256 0 0 0}
oftb 0010.BMP
BMP 7B +1 128 128 {0 0 0 0}
PAL 2A 256 1 {256 0 0 0}
ofta 0011.BMP
BMP 7B +1 128 128 {0 0 0 0}
PAL 2A 256 1 {256 0 0 0}
tfld 0012.BMP
BMP 7B +1 256 256 {0 0 0 0}
PAL 2A 256 1 {256 0 0 0}
tmed 0013.BMP
BMP 7B +1 256 256 {0 0 0 0}
PAL 2A 256 1 {256 0 0 0}
txta 0014.BMP
BMP 7B +1 256 256 {0 0 0 0}
PAL 2A 256 1 {256 0 0 0}
#END